![]() ![]() P2P allows one player to dynamically act as a host that facilitates the connections of other players. ![]() P2P hosting is another popular choice for modern multiplayer gaming. This server configuration works for most people, but there are disadvantages, such as a lack of customizability. Client servers are run by the main host (usually the game publisher or console manufacturer), which manages connections from many individual players. ![]() Public multiplayer uses either client servers or peer-to-peer (P2P) hosting, both of which have shortcomings. ![]()
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